Jupopy
No Club
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4 minutes ago
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PLATINUM MINNIE
lvl
1
1
7
PLATINUM MINNIE

Power: 75

HERO; DEFENSE; DOWNTOWN; MICKEY AND FRIENDS; DOWNTOWN HERO; PLATINUM; THE SENSATIONAL SIX

Offense:
42
Defense:
25
Health:
360
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
70
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

OH! I HIT IT!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+10% Health.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+10% Health.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal upto 42 damage to target opponent. Platinum Mickey will assist using 'Let's Win This' ability irrespective of magic if Platinum Minnie's health falls below 10%.
Deal upto 42 damage to target opponent. Platinum Mickey will assist using 'Let's Win This' ability irrespective of magic if Platinum Minnie's health falls below 20%.
Deal upto 63 damage to target opponent. Platinum Mickey will assist using 'Let's Win This' ability irrespective of magic if Platinum Minnie's health falls below 20%.
Deal upto 63 damage to target opponent. Platinum Mickey will assist using 'Let's Win This' ability irrespective of magic if Platinum Minnie's health falls below 30%.
Deal upto 84 damage to target opponent. Platinum Mickey will assist using 'Let's Win This' ability irrespective of magic if Platinum Minnie's health falls below 30%.
TIGHT KNIT SOCK
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Grant Defense Up for 2 turns to Platinum and Mickey and Friends teammates.
Requires Gear Tier 3
50
5,000
Level 3
+20% Shield.
Requires Gear Tier 5
100
70
17,000
Level 4
+1 Taunt.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+20% Shield.
Requires Gear Tier 9
150
120
50
158,750
35
Grant 25 Shield to all teammates including self.

Gain [TAUNT] for 1 turn.
Grant 25 Shield to all teammates including self. Grant [DEFENSE UP] for 2 turns to all Platinum and Mickey and Friends teammates.

Gain [TAUNT] for 1 turn.
Grant 30 Shield to all teammates including self. Grant [DEFENSE UP] for 2 turns to all Platinum and Mickey and Friends teammates.

Gain [TAUNT] for 1 turn.
Grant 30 Shield to all teammates including self. Grant [DEFENSE UP] for 2 turns to all Platinum and Mickey and Friends teammates.

Gain [TAUNT] for 2 turn.
Grant 35 Shield to all teammates including self. Grant [DEFENSE UP] for 2 turns to all Platinum and Mickey and Friends teammates.

Gain [TAUNT] for 2 turn.
BAG O' GOODIES
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
30% chance to grant Offense Up for 2 turns to Platinum and Mickey and Friends teammates.
Requires Gear Tier 4
100
70
17,000
Level 3
+1 Crit Immunity
Requires Gear Tier 6
125
85
25
26,000
Level 4
+1 Harmful Immunity
Requires Gear Tier 8
200
100
50
145,000
Level 5
+10% chance to Grant Offense Up.
Requires Gear Tier 10
200
150
75
223,750
65
Cleanse 2 Harmful effects from all teammates including self. Grant [HARMFUL IMMUNITY] for 1 turn to all teammates. Grant Platinum and Mickey and Friends characters [CRIT IMMUNITY] for 1 turn.
Cleanse 2 Harmful effects from all teammates including self. Grant [HARMFUL IMMUNITY] for 1 turn to all teammates. Grant Platinum and Mickey and Friends characters [CRIT IMMUNITY] for 1 turn.

30% chance to grant [OFFENSE UP] for 2 turns to Platinum and Mickey and Friends teammates.
Cleanse 2 Harmful effects from all teammates including self. Grant [HARMFUL IMMUNITY] for 1 turn to all teammates. Grant Platinum and Mickey and Friends characters [CRIT IMMUNITY] for 2 turns.

30% chance to grant [OFFENSE UP] for 2 turns to Platinum and Mickey and Friends teammates.
Cleanse 2 Harmful effects from all teammates including self. Grant [HARMFUL IMMUNITY] for 2 turns to all teammates. Grant Platinum and Mickey and Friends characters [CRIT IMMUNITY] for 2 turns.

30% chance to grant [OFFENSE UP] for 2 turns to Platinum and Mickey and Friends teammates.
Cleanse 2 Harmful effects from all teammates including self. Grant [HARMFUL IMMUNITY] for 2 turns to all teammates. Grant Platinum and Mickey and Friends characters [CRIT IMMUNITY] for 2 turns.

40% chance to grant [OFFENSE UP] for 2 turns to Platinum and Mickey and Friends teammates.
NOT ON MY WATCH
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
If more than 1 teammate take damage grant Shield to self and all teammates. Platinum teammates gain 20% extra Shield.
Requires Gear Tier 5
125
85
25
26,000
Level 3
+20% Shield.
Requires Gear Tier 7
200
100
50
120,000
Level 4
+10% extra Shield to Platinum teammates.
Requires Gear Tier 9
200
150
75
216,250
35
Level 5
+10% Shield.
Requires Gear Tier 10
200
200
125
328,750
85
Whenever a teammate takes more than 71 damage grant 11 Shield to that teammate.
Whenever a teammate takes more than 71 damage grant 11 Shield to that teammate. If more than 1 teammate take damage grant 15 shield to self and all teammates. Platinum and Mickey and Friends teammates gain 20% extra Shield.
Whenever a teammate takes more than 71 damage grant 12 Shield to that teammate. If more than 1 teammate take damage grant 16 shield to self and all teammates. Platinum and Mickey and Friends teammates gain 20% extra Shield.
Whenever a teammate takes more than 71 damage grant 12 Shield to that teammate. If more than 1 teammate take damage grant 16 shield to self and all teammates. Platinum and Mickey and Friends teammates gain 30% extra Shield.
Whenever a teammate takes more than 71 damage grant 15 Shield to that teammate. If more than 1 teammate take damage grant 19 shield to self and all teammates. Platinum and Mickey and Friends teammates gain 30% extra Shield.
OH NO!
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+20% chance to recover.
Requires Gear Tier 6
200
100
50
40,000
Level 3
+50% damage dealt.
Requires Gear Tier 8
300
150
75
217,500
Level 4
+10% health recovered.
Requires Gear Tier 9
325
200
125
332,500
50
Level 5
+50% damage dealt.
Requires Gear Tier 10
325
250
175
448,750
115
When a Platinum teammate is defeated for the first time, perform the following:
Deal 56 damage to all opponents and cleanse all Harmful effects from self.
40% chance to recover 20% Health and gain [DEFENSE UP] for 2 turns.
When a Platinum teammate is defeated for the first time, perform the following:
Deal 56 damage to all opponents and cleanse all Harmful effects from self.
60% chance to recover 20% Health and gain [DEFENSE UP] for 2 turns.
When a Platinum teammate is defeated for the first time, perform the following:
Deal 84 damage to all opponents and cleanse all Harmful effects from self.
60% chance to recover 20% Health and gain [DEFENSE UP] for 2 turns.
When a Platinum teammate is defeated for the first time, perform the following:
Deal 84 damage to all opponents and cleanse all Harmful effects from self.
60% chance to recover 30% Health and gain [DEFENSE UP] for 2 turns.
When a Platinum teammate is defeated for the first time, perform the following:
Deal 112 damage to all opponents and cleanse all Harmful effects from self.
60% chance to recover 30% Health and gain [DEFENSE UP] for 2 turns.
Full Gear List
1
2
3
3,296,500
25
5
10
5
4
20
20
40
100
20
45
960
360
330
465
105
75
385
70
105
350
490
105
60
50
250
200
250
50
720
540
1,400
180
260
380
405
100
200
100
720
600
1,320
495
450
405
360
120
40
40
40
420
360
840
300
200
200
200
130
Gear Tier 2
1
2
3
Gear Tier 3
1,500
5
1
2
1
Gear Tier 4
21,000
4
20
4
20
8
40
20
100
4
20
Gear Tier 5
28,000
15
100
30
30
45
15
15
Gear Tier 6
100,000
30
220
35
60
70
30
35
60
70
120
140
30
35
Gear Tier 7
350,000
60
640
70
50
300
350
250
240
280
200
300
350
250
60
70
50
Gear Tier 8
800,000
240
180
800
180
140
220
185
100
80
80
Gear Tier 9
827,000
240
180
300
360
300
720
100
100
60
225
270
225
60
180
120
20
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
300
200
200
120
60
60
270
180
180
200
60
180
130
20
20
20